On Thursday, the 17th of December 2020, the 1st TPM of #GamiRight project took place through digital means. Partners had the opportunity to e-meet each other but also to discuss issues related to the project management and project activities.
The project aims to to design and implement an educational model based on gamification and game based learning with its corresponding manual to contribute from the very beginning to the causes that could make the reduction of early school leaving and social inclusion possible.

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6th Online Meeting of GamiRight project

On June 29, 2021, the partners of project GamiRight met online to evaluate the work done so far and also plan the next steps. The pilot testing of the

Educational Game

- Can a game teach students history?- Yes, it can!!!Digital games, as an interactive technology, can effectively and enjoyably promote learning processes, especially among young learners.Enjoy the educational game for